Phillip Birch lives and works in New York. His work utilizes computer and traditional animation, video game design, sculpture, and performance. Focusing on technology and history, Birch’s work traces a possible trajectory of human development by analyzing the past. His work and research explore topics such as schizophrenia, mental illness, body horror, secret societies, Catholicism, divisions of labor, and game theory. Birch has had recent exhibitions and performances at Lyles & King, Jack Hanley, SculptureCenter, 47 Canal, Essex Flowers, and Cleopatra’s, all in New York, and CAVE in Detroit.