MVR 3.4
With the decreasing size and cost of computer vision, digital components, and advances in virtual reality, we are faced with a renewed awareness of the impact of current digital practices on the physical body. Returning for its third season, MVR is a lecture event series focused on new forms of exchange between body and technology developed by Eyebeam alumni Nancy Nowacek and David Sheinkopf, Director of Technology at Pioneer Works.
The final iteration of a four part series will be presented by Laine Nooney and Jen Bervin.
Laine Nooney is a media scholar and historian of video games and personal computing, and an Assistant Professor in the Department of Media, Culture and Communication at NYU. Â Her current project is a book about the labor and social history of the American computer game industry, told through a case study of the 1980s and 90s computer game company.
Visual artist and poet Jen Bervin’s research-driven, interdisciplinary works weave together art, writing, and science in complex yet elegant ways.
Brooklyn Research is an interdisciplinary creative space focused on technological innovation. We provide a platform for established artists, technologists, and futurists to create engaging discourse and experimentation. Through innovative workshops, lectures, and digital media, we hope to build an empowered audience through an understanding of the technology that informs our daily lives.
MVR is a platform for sharing projects and ideas concerning these new interactions between body and information, device, and action and explores an expansive breadth of subjects and technologies including Virtual Reality, Augmented Reality, robots, video games, choreography, and machine learning. Speakers represent a wide spectrum of expertise–coding, dance, anthropology, furniture design–and have included Gene Kogan, Liat Berdugo, Daniel Temkin, and Robert Yang.